Lagiacrus complete remake, fan art Inspired from the Monster Hunter game series.
This is a different version of the Monster Lagiacrus, It was also very challenging to sculpt since I had to follow and learn scales patterns for Crocodiles to Sculpt them.
It was entirely done from Scratch, using the older model skeleton for proportion masurements and posing, I had to use many different Zbrush Brushes I made specifically for this project. Mostly based off real Crocodile's skin.
I started off on Zbrush by making a basic shape, then Sculpted the muscles on top by following Crocodile Musculature References, the Scales sculpting came after.
Retopology and Decimation was done combining Maya, Zbrush and a free software named Instant meshes. Also some Hand Work to clean up details.
UV's were setup on Maya, and finally the full model was textured using Substance Painter. Originally at 8K Resolution, but finally optimized to 2k-4k. (2K display live for Artstation).
Another thing to mention is I also made custom brushes like Barnacles to texture it, the Texturing on this work is different than the original model, due the higher resolution, while the palette tries to follow the original Lagiacrus design, the materials and decals I used were mainly inspired by Crocodile scales and Lobsters shell surface.
The scene was setup using Marmoset limited to 2K Display Resolution.
Monster Hunter and Lagiacrus are intellectual properties of CAPCOM. All rights reserved.