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PeChan's Bee Hammer Custom Weapon for Monster Hunter World Iceborne.

One of my favorite Projects.
I got in contact with the original artist of this weapon, the weapon was featured on Crunchy Roll for a contest. (She won!).
PeChan gave me her permission into turning her concept art into 3D and an actual in-game weapon. I made the 3D modeling and texturing, also sound editing for it's files.
A friend helped me with the Monster Hunter World Engine custom game vfx.
The textures were done 100% manually without the use of Generators.

Maya Modeling

Maya Modeling

Substance Painter Texturing

Substance Painter Texturing

Substance painter Iray Rendering

Substance painter Iray Rendering